Thursday, 10 November 2011

3D studio Max Textures

In 3d studio max what we did was focus on changing the texture on our objects, we started off with three standard primitives, a cube, a pyramid and a sphere then what we did was we presses ‘M’ on our key boards to get the Material editor up, when the window opened I was confronted by six grey spheres and loads of options like this.



We then clicked on the diffuse box, chose a colour then dragged the coloured sphere at the top to the shape that we wanted to change the colour on, or we clicked the box next to the diffuse button to choose a material for a different effect.
It looks like this.

Texture:Wood (Red)

Texture:Marble (Cyan)

There is a lot more options for textures but i have only used two.

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